The Liftman
Your shift starts at 09:00. The elevator cables are fraying. The passengers are... not human.
Welcome to your first day as an elevator operator in the most unusual hotel in existence. Every floor opens up to a completely different realm—from tranquil forest cottages to dark vampire chambers and the literal void of space.
Your goal is simple: survive your shift from 9:00 AM to 5:00 PM without snapping the elevator cables or driving your eccentric passengers to curse you into non-existence.
🎮 Controls
Keyboard & Mouse | Gamepad
Throttle / Lever: Left Click to drag | W/S | Left Stick
Open / Close Door: Space | South Button
Emergency Brake: Left Ctrl | Left Trigger (LT)`
Dialogue / Interact: E | `Left Click | D-Pad Up
Check Floor Dial: F | North Button
Check Cable Durability: Q | West Button
Check Clock: C | East Button
Pause Menu: Escape | Select (Gamepad)
Team
- Programming & Animator & Lead - Sabex
- Programming & UI - phoenixft
- Art & Concept - mekhfamph
- Music - Alolan_isaac
- Sound Design & Game Idea - SerOlither
Credit:
Game Font: https://www.1001fonts.com/ithaca-font.html
Made using FMOD: https://www.fmod.com/
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Made in 96 hours for GMTK Game Jam 2026.
| Updated | 11 hours ago |
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Authors | Sabex, Oliver J, Naure, phoenixft, Alolan_isaac |
| Genre | Simulation |
| Tags | 2D, No AI, Pixel Art, Short, Singleplayer |
| Content | No generative AI was used |






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